Edward Tulane Updated 2024 NO GOOGLE FORM! Upper Elementary Digital Escape Room (2024)

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Description Standards Reviews

Rated 4.75 out of 5, based on 32 reviews

4.8(32 ratings)

Edward Tulane Updated 2024 NO GOOGLE FORM! Upper Elementary Digital Escape Room (1)
Edward Tulane Updated 2024 NO GOOGLE FORM! Upper Elementary Digital Escape Room (2)
Edward Tulane Updated 2024 NO GOOGLE FORM! Upper Elementary Digital Escape Room (3)
Edward Tulane Updated 2024 NO GOOGLE FORM! Upper Elementary Digital Escape Room (4)
Edward Tulane Updated 2024 NO GOOGLE FORM! Upper Elementary Digital Escape Room (5)

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Rockin Teacher Materials by Hilary Lewis

11.9k

Followers

Grade Levels

3rd - 5th, Homeschool

Subjects

Gifted and Talented, Critical Thinking, Close Reading

Standards

CCSSRL.3.1

CCSSRL.3.2

CCSSRL.3.3

CCSSRL.4.1

CCSSRL.4.2

Formats Included

  • PDF

  • Internet Activities

Pages

6 puzzles to solve based on the book

$8.00

Wish List

$8.00

Wish List

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Rockin Teacher Materials by Hilary Lewis

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Compatible with Digital Devices

The Teacher-Author has indicated that this resource can be used for device-based learning.

What educators are saying

Where do I even begin?! This was such a wonderful and engaging resource. Thank you, thank you, thank you!! My students were talking about it for weeks after it was over and wished there was one for every read aloud after this lol. Please make more!!

Chelsea L.

Rated 5 out of 5

I used this as a culminating activity for the novel. I played around on it before assigning it to students. This made answering any questions really easy. My students loved this activity.

Jennifer C.

Rated 5 out of 5

DescriptionStandards8Reviews32More fromRockin Teacher Materials by Hilary Lewis

Description

Help Edward Make It Home is an interactive escape room loaded with ways for students to review what they learned from the book The Miraculous Journey of Edward Tulane in a fun, engaging, and interactive way. Students must solve 6 clues to unlock the codes that will help them get Edward back home. Can they crack the code? Check out the preview and video to see more!

How does it work?
Students begin on a webpage with the scenario. They follow the directions given in the underlined letters. They are then taken to the digital escape room. Students look around for the first lock and the first clue. There are six clues and locks in all.

Clues include

  • a word scramble with all the names Edward had in the book, have to put them in the order they appeared in the book for the number code.
  • a puzzle with a code word
  • character clues to find a color code
  • a matching game to put the events in order for a direction code
  • find important numbers throughout the book for a number code
  • comprehension questions for a phrase written in Morse Code

This escape room should take your students approximately 45-60 minutes to complete, depending on student ability levels. A time limit may be given, but this can cause stress, so determine what is best for your class. Some of the benefits of kids using these in teams are:

  • Develops teamwork and collaboration
  • Builds critical thinking skills
  • Promotes problem-solving skills
  • Promotes communication
  • Paperless and No Prep
  • Reinforces concepts
  • Perfect review for a test or use in place of a test
  • Engaging and fun!

Included in this download

  • Teacher Guide of directions on how to use the resource with tips for how to introduce a digital escape room
  • Link to Help Edward Make It Home escape room
  • Answer Keys for all of the activities and lock codes
  • QR Code (for accessing the site with mobile devices using a QR code reader app)

Creative project after reading the book. Students use a chapter and 'dress' Edward to go along with the chapter. They then write about it using character traits. This includes:

  • an editable note to parents
  • bunny outline that can be printed on cardstock

Digital Escape Room Tip for Teachers:
Check your school's website filter before beginning the escape room. You will need access to:

Before purchasing, please check to make sure you will be able to use this site.

This fun and engaging digital mystery is NO PREP and completely PAPERLESS. Just share thewebsite with your students and watch the excitement begin! It works great with Google Classroom, too!

TECHNOLOGY REQUIREMENTS:

  • Access to Computers, Laptops, Chromebooks

Thanks for stopping by!

Hilary Lewis

Total Pages

6 puzzles to solve based on the book

Answer Key

Included

Teaching Duration

1 hour

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Standards

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to see state-specific standards (only available in the US).

CCSSRL.3.1

Ask and answer questions to demonstrate understanding of a text, referring explicitly to the text as the basis for the answers.

CCSSRL.3.2

Recount stories, including fables, folktales, and myths from diverse cultures; determine the central message, lesson, or moral and explain how it is conveyed through key details in the text.

CCSSRL.3.3

Describe characters in a story (e.g., their traits, motivations, or feelings) and explain how their actions contribute to the sequence of events.

CCSSRL.4.1

Refer to details and examples in a text when explaining what the text says explicitly and when drawing inferences from the text.

CCSSRL.4.2

Determine a theme of a story, drama, or poem from details in the text; summarize the text.

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